What Video Games Have to Teach Us About Learning and Literacy. Second Edition by James Paul Gee

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  • Title: What Video Video games Need to Educate Us About Studying and Literacy. Second Version
  • Author: James Paul Gee
  • Category: Psychology
  • Date: December 2014
  • Lenguage: English
  • Pages: unknown
  • ISBN: 9781403984531

 

Ebook description:

James Paul Gee begins his basic e-book with “I wish to speak about video games–yes, even violent video games–and say some optimistic issues about them.” With this easy however explosive assertion, certainly one of America’s most well-respected educators seems critically on the good that may come from taking part in video video games. On this revised version of What Video Video games Need to Educate Us About Studying and Literacy , new video games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive growth are expanded. Gee seems at main cognitive actions together with how people develop a way of identification, how we grasp that means, how we consider and observe a command, decide a task mannequin, and understand the world.

 

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